@Flag(VideoStandard) #GreenLight
@Flag(VideoStandard) #GreenLight
@Flag(VideoStandard) #GreenLight
@Flag(VideoStandard) #GreenLight
@Flag(VideoStandard) #StartStroking
@Flag(VideoStandard) #StartStroking
@Flag(VideoStandard) #StartStroking
@Flag(VideoStandard) #StartStroking
@Flag(VideoStandard) Go
@Flag(VideoStandard) Go
@Flag(VideoStandard) Go, go
@Flag(VideoStandard) Go, go
@Flag(VideoStandard) Go, go, go
@Flag(VideoStandard) Green light, time to stroke!
@Flag(VideoStandard) Green light, go for it #Name!
@Flag(VideoStandard) Green light, start stroking!
@Flag(VideoStandard) Green light, stroke for me!
@Flag(VideoStandard) Green light, start stroking for me!
@Flag(VideoStandard) Go, time to stroke!
@Flag(VideoStandard) Go, go, go for it #Name!
@Flag(VideoStandard) Go, start stroking!
@Flag(VideoStandard) Go, go #Name, stroke for me!
@Flag(VideoStandard) Go, go #Name, start stroking for me!
@Flag(VideoChastity) 
@Flag(VideoChastity) #Mmm
@Flag(VideoChastity) @EmoteMessage #DomName #Smile
@Flag(VideoChastity) @EmoteMessage #DomName #Smile
@Flag(VideoChastity) @EmoteMessage #DomName #Smile
@Flag(VideoChastity) @EmoteMessage #DomName #EmoteRandom
@Flag(VideoChastity) I guess I should try to find another good place to stop #EmoteHappy
@Flag(VideoChastity) MMmaybe I will let you stroke for a moment #Name, start stroking #EmoteHappy @TempFlag(VCStroke)
@Flag(VCStroke) How long do you think I'll keep letting you stroke for #Name? #EmoteHappy
@Flag(VCStroke) Ohh you're still stroking? #Lol, stop #Name @DeleteFlag(VCStroke)